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Resources · Glossaries · Scene & sequel craft · Reaction
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Reaction

Also called
emotional reaction
BeginnerScene & sequel craftReference↑Broader term: Broader: Scene
The emotional and tactical processing after a scene disaster, often the start of a sequel unit.

How the character responds to what just happened: feeling and first thoughts. Scene craft is where abstract structure becomes testable goals, opposition, and change.

As a structure label, it helps you map drafts. Labels serve the story, not the other way around.

This term narrows the broader idea of **sequel**. Keep parent and child roles distinct in outlines.

Why it matters

Reaction (sequel) fits the scene–sequel ladder in Scene Builder, so goals, beats, and phases stay testable on the page.

Common pitfalls

  • Using reaction (sequel) as a label without checking whether the page actually performs the job.
  • Treating child and parent terms as interchangeable in beat sheets.
  • Letting reaction (sequel) crowd out scene goal, conflict, or change at the end of the unit.
Example only
The reaction (sequel) lands when the courier realizes the seal is broken. The plan must change before dawn.
See also
  • Complication beat — Beat where a new obstacle or wrinkle enters the scene.
  • Scene — A unit where a character pursues a goal and meets resistance, ending on change.
  • Cliffhanger ending — Scene stops on unresolved urgency. The reader must continue.
  • Disaster — The scene-ending setback. The outcome is worse than hoped, forcing a new reaction or decision.
Related constellation
  • This term (this term)
  • Complication beat
  • Scene
  • Cliffhanger ending
  • Disaster

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