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The emotional and tactical processing after a scene disaster, often the start of a sequel unit.
How the character responds to what just happened: feeling and first thoughts. Scene craft is where abstract structure becomes testable goals, opposition, and change.
As a structure label, it helps you map drafts. Labels serve the story, not the other way around.
This term narrows the broader idea of **sequel**. Keep parent and child roles distinct in outlines.
Why it matters
Reaction (sequel) fits the scene–sequel ladder in Scene Builder, so goals, beats, and phases stay testable on the page.
Common pitfalls
The reaction (sequel) lands when the courier realizes the seal is broken. The plan must change before dawn.