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Balance of action scenes to processing sequels. Shapes macro pacing.
Balance of action scenes to processing sequels. Shapes macro pacing. Scene craft is where abstract structure becomes testable goals, opposition, and change.
As a concept, it names a force readers feel even when they never use the word.
This term narrows the broader idea of **scene sequel unit**. Keep parent and child roles distinct in outlines.
Why it matters
Scene–sequel ratio fits the scene–sequel ladder in Scene Builder, so goals, beats, and phases stay testable on the page.
Common pitfalls